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Hit 7 - Metroid Prime 2: Echoes

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List Price: $19.99
Our Price: $31.42
Availability: N/A
Manufacturer: Nintendo
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Average Customer Rating:     

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Amazon Maximum Age: 20 Amazon Minimum Age: 144 Batteries Included: 0 Binding: Video Game Brand: Nintendo EAN: 0045496962159 ESRB Age Rating: Teen Feature: Addictive outer space adventure as you help Samus fight enemies, solve puzzles and explore incredible new places Is Autographed: 0 Is Memorabilia: 0 Label: Nintendo Manufacturer: Nintendo Model: 45496962159 Number Of Items: 1 Platform: GameCube Publisher: Nintendo Release Date: 2006-09-08 Studio: Nintendo
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Features
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Addictive outer space adventure as you help Samus fight enemies, solve puzzles and explore incredible new places More advanced graphics and game control -- see Samus Aran in brighter colors and deeper details than ever before Grapple across ceilings and turn into a Morph Ball to escape, in thrilling action that will test your brains & reflexes For the first time in a Metroid game, four players can battle each other while grappling ceilings, search for weapons and escape as Morph Balls
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Editorial Reviews:
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Metroid Prime 2: Echoes lets you explore the light and dark worlds of a doomed planet, as the powerful bounty hunter Samus Aran! In this highly anticipated sequel to Metroid Prime, she is hunted by a mysterious entity and a warring race called the Ing. Discover strange secrets while augmenting her suit's weapons and abilities, and fighting for her survival.
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Spotlight customer reviews:
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Customer Rating:      Summary: Some reruns never get old! Comment: I really don't have much bad to say about this game. It's pretty comparable to Metroid Prime, but some details such as the graphics and
weaponry have changed, mostly for the better.You have limited ammo like most first-person shooters, and three thumbs up to Retro Studios and Nintendo for more cutscenes! You play the first level with most of your equipment, but it get's stolen, Deja Vu of MP 1. Oh well, some things never get old do they? The plot isn't any deeper than it's prequel, you're just more involved through details such as the trooper logs and Luminoth journals.
This is the best, most difficult game I'll ever play. Would I recommend this game? Oh yeah.
Customer Rating:      Summary: Just so awesome Comment: Metroid always resonated with me since Super Metroid completely blew my mind over a decade ago. What makes Metroid so unique is the incredible amount of immersion that is in the game. This game is essentially why I got a Gamecube. It's more open than most games, making the player really feel that he's traversing an alien planet. The plot lines that is a mix of cool futuristic electronic gadgetry and biotech gone amuck makes great Sci-Fi and the sheer amount of stuff that you can do is mindboggling.
***spoilers***
Metroid Prime 2 leaves off after the first Metroid Prime. The Space Pirates successfully created a Metroid that feeds off Phazon, a highly unstable super energy that they're hoping to reproduce and once again make a go at galactic conquest. Everyone's favorite Bounty Hunter heroine Samus successfully defeats the Metroid but it manages with a dying gasp to suck her Phazon suit away as well as some of her DNA, gradually morphing into what will become Dark Samus.
Now the Metroid is back on another planet on the brink of collapse(Samus sure seems good at finding these), where dark symbiotes called the Ing are destroying a proud civilization. Now Samus must defeat the Ing and Dark Samus, not to mention the ever-present Space Pirates, coming back for their prey.
The first Metroid Prime was arguably the best console game I ever played, and Metroid Prime 2 is more of the same. One of the most enthralling parts of Metroid Prime is the ability to scan areas, ghiving information on the critters, plantlife, and architecture of the new world. It really feels like you're exploring the world as opposed to being spoon fed where to go next. Instead of long drawn out expository dialogue that insults your intelligence it lets you find out for yourself, and fill out the pieces of the history of the world you're exploring.
The plot is not as good this time around, the light and dark world idea has been done before, and the dark world was very frustrating to go through in the early stages as you constantly lose health while not in certain areas. The rest of the gameplay is incredibly intuitive and the sheer volume of stuff you can do as you go from from a weak hunter to a near demigod at the end leaves the player always enthralled. The difficulty definitely went up a few notches from the original, so there is plenty of new challenge.
Overall, not as good as the original Prime, but still a classic. Now I might have to get a Wii just to finish the series.
Customer Rating:      Summary: Almost As Fun As the First Comment: It felt like something was missing playing this game. It was a great game but it is not as good as the first one.
Customer Rating:      Summary: A Wonderful, Engaging Improvement over the Original Prime Comment: So many of the reviews of this game focus on the fact that this is essentially another round of what the original Metroid Prime had to offer, but this is misleading. Metroid Prime was a beautiful recreation of the previous Metroid world in a 3D, first-person perspective world - it was more or less Super Metroid in a new format. Metroid Prime 2: Echoes, on the other hand, is everything Retro Studios really wanted to offer - the game that can exist now that the original Prime has served as a bridge between the old Metroid world and the new. This is not to say the game strays from the Metroid style; it simply moves the Metroid world forward, something which hasn't happened to this series in all too long.
The enemies, powerups, locations, and gameplay are more interesting. The graphics are richer and more vibrant. The plot is deeper and more significant. The final product is more compelling. Basically everything has been improved in at least some small, subtle way.
You'll see how much more flushed out the game is the first time you reach the all-morphball-combat boss fight. This is just one example of the intelligent, challenging variety offered by Prime 2: echoes. This intelligence in game design is shown again the way each area becomes so much easier to traverse as you gain powerups. This was executed with much more skill than in the original, making backtracking less of a hassle. The scanning system has also been improved significantly with a more graphically pleasing and less cumbersome color coded system. Overall all of the more tiresome elements of the original prime have been mitigated if not completely corrected.
Add to all of this the inclusion of the Screw Attack (wonderfully executed, though later perfected in Prime 3: Corruption) which was absent from the original Prime. Tapping the B button that third time and watching Samus slip out into third person is a true pleasure - and there is a creative, new underwater twin to this ability too which you will find earlier in the game.
A multiplayer option is also present, but should be treated as a fun, unimportant extra - it isn't groundbreaking but sure doesn't hurt the game either, and hey, we were all wondering where it was in Prime 1 anyway, so stop complaining.
All told I love where the developers went with this game. I've never written an Amazon review before but felt this game deserved a clear statement of its superiority to the original Metroid Prime. Highly recommended.
Customer Rating:      Summary: a review for Metroid Prime 2 and 3 Comment: First of all, I apologize for posting a review for Metroid Prime 3 on the MP2 page. The Metroid Prime 3 page won't accept my review no matter how many times I try to post it. However, this review will work for MP2 as well.
Yes, because Metroid is one of Nintendo's most long-running and successful gaming franchises, Metroid Prime 3 had no choice but to be created and released. But you know, it's certainly NOT a classic because it's basically the same as the first two Metroid Prime games but with better graphics, sound effects, and sweet-looking explosions. Remember the original Metroid on the NES, Metroid 2 on the Game Boy, and Super Metroid on the Super NES? These games were released a long time ago, and what made them so fantastic was how the gameplay emphasis on each of them was on "exploration".
In Metroid Prime 3, you predictably go through one hallway after another shooting whatever you see. While it's fun, the lack of exploring hurts the game a LOT and prevents it from having much in the way of replay value. I also hate how it takes such a long time to defeat some of the bosses in the game. It was never like that in the past.
Also, the first three Metroid games ever made for the NES, Game Boy and Super NES were REALLY different from each other and that's another thing that made each of them appealing to gamers everywhere. The first three Metroid Prime games however, are all basically the same. It's *really* not like Nintendo to ever milk a series, but for some reason, they're letting it happen with the Metroid series. It's probably time they stopped working on making Metroid games and focused on another creation, because innovative gaming in the Metroid series is probably now a thing of the past.
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